Long Beach, CA


Who we're seeking:

As a tools programmer at Zwift you will be working on all the tools/editors we use behind the scenes, including our custom level editor, our data/toolchain, and 3D application plugins.

What you'll do:

  • Work with artists to design and implement new UI and features for our in-house 3D level editor
  • Modify and maintain Maya plugins used by artists
  • Improve our data build pipeline for all platforms
  • Additional responsibilities may be assigned as needed

What we're looking for:

  • Decent 3D math skills (especially linear algebra and vector math)
  • Familiarity with OpenGL or other 3D API
  • Strong knowledge of C and C++ programming languages
  • Familiarity with console or PC video game programming
  • Self-motivated individual with excellent problem solving skills
  • Good communication skills
  • MEL Script / Maya experience *Preferred*

Who we are:

Zwift is a digital destination for fitness enthusiasts. We took the boring indoor cycling routine and game-ified it, creating a rewarding social experience shared by a global community of riders.

We are a startup based primarily out of Long Beach, CA with offices in NYC, London, and Rio de Janeiro.

Zwift, Inc. is an Equal Opportunity Employer.